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DC Universe Online Servers Merging, But It's Not What You Think

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SOE rolls out 4 "MegaServers" to make sure that DC Universe players don't make to wait long to group up.

Usually when an MMO company announces a host merger, it means that the universe has shrunk so much that the cities and gathering places look empty and dead, especially when compared to the ebullience of launch day. DCUO enjoyed a certain buzz and winner when it launched back in January, just even the news of adding Green Lantern powers soon hasn't unbroken players logged in. (I logged in last week, Gotham was so dead connected my server.) But or else of just closing downbound servers to agitate the population around, Sony Online Amusement is rather opening four "MegaServers" that will habit phasing engineering science to keep each hero and baddie in a manageable world area while allowing you to quickly queue for battlegrounds and alerts (dungeons). The MegaServer transplant has already begun and will complete next Monday August 15th. The four inexperient MegaServers will be based on region and platform: U.S.A PC, US PS3, EU PC and EU PS3.

Followers of Scream will be familiar with what phasing means, but it's basically a way for players on the same "server" or "shard" being able to see different scenery, PCs or mobs based on what phase they are in. Every the players in one of the MegaServers will use the same auction house and queue in the same battlegrounds and Alerts, but might not see all player when cruising through Metropolis.

"The MegaServers expanded host system allows you to sleep in a world with more players and IT will greatly expand the number of players available in Gotham and Urban center, as well as the combat arenas, alerts and raid zones sol you nates get to some of the most fun areas faster," SOE's website for DCUO aforesaid in front listing the benefits of this change:

  • You leave see much larger populations!
  • You wish have a practically big pool of people to sum in Alerts, Duos, Raids, Legends PvP, etc.
  • Information technology will be a good deal easier to play with friends who were previously on other servers (plus lots of new friends to make).
  • You will be able to switch between PvP and PvE style play by exploitation the form shifters in the Hall of Doom and JLA Watchtower.
  • At that place will be a larger number of items in the Broker [Auction Theatre].

Same affair that is quite an novel for an MMO is the power to switch betwixt PvE and PvP play connected the rainfly. SOE enforced this every bit a direction to combine the two incompatible rulesets into the same waiter construction, but I think it's a feature that many MMOs might consider. Sometimes you want to stalk the streets of Urban center looking to block up low-level Villains or enter in open world PvP, patc there are times that you might just require to seeking away without looking for o'er your shoulder.

There will be algorithms in place to make for certain that you play in the corresponding phase as players in your League [Guild] and happening your Friends listing. While the power to waiting line multiple servers-worth of players in dungeons is a plus, and switching between PvP and PvE on the fly is a cool feature, it's insensitive non to interpret the MegaServer merger as anything new than harbinger of destine for DCUO. I hush up have hope that the game leave continue for a long time – IT's really quite an fun – simply I'm not positive that IT has adequate gumption to last as long As, say, Major Wars Galaxies did.

For a full list of what servers will be pressed into which MegaServer, forefront finished to dcuniverseonline.com for more info.

https://www.escapistmagazine.com/dc-universe-online-servers-merging-but-its-not-what-you-think/

Source: https://www.escapistmagazine.com/dc-universe-online-servers-merging-but-its-not-what-you-think/

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